Source code for bmtk.simulator.filternet.filternetwork

import numpy as np

from bmtk.simulator.core.simulator_network import SimNetwork
from bmtk.simulator.filternet.cell import Cell
from bmtk.simulator.filternet.pyfunction_cache import py_modules
from bmtk.simulator.filternet.sonata_adaptors import FilterNodeAdaptor
from bmtk.utils.io.ioutils import bmtk_world_comm
from bmtk.simulator.filternet.io_tools import io


[docs]class FilterNetwork(SimNetwork): def __init__(self): super(FilterNetwork, self).__init__() self._local_cells = [] self._network_jitter = (1.0, 1.0) self._io = io @property def jitter(self): return self._network_jitter @jitter.setter def jitter(self, val): assert(len(val) == 2) assert(val[0] <= val[1]) self._network_jitter = val def _register_adaptors(self): super(FilterNetwork, self)._register_adaptors() self._node_adaptors['sonata'] = FilterNodeAdaptor
[docs] def cells(self): return self._local_cells
[docs] def build(self): self.build_nodes()
[docs] def set_default_processing(self, processing_fnc): py_modules.add_cell_processor('default', processing_fnc)
[docs] def build_nodes(self): rank_msg = '' if bmtk_world_comm.MPI_size < 2 else ' (on rank {})'.format(bmtk_world_comm.MPI_rank) for node_pop in self.node_populations: nodes = node_pop[bmtk_world_comm.MPI_rank::bmtk_world_comm.MPI_size] n_rank_nodes = int(node_pop.n_nodes() / float(bmtk_world_comm.MPI_size)) ten_percent = int(np.ceil(n_rank_nodes*0.1)) io.log_debug(' Adding {} cells.'.format(node_pop.name)) for i, node in enumerate(nodes): if i > 0 and i % ten_percent == 0: io.log_debug(' Adding cell {} of {}{}.'.format(i, n_rank_nodes, rank_msg)) cell = Cell(node, population=node_pop.name) cell.default_jitter = self.jitter cell.build() self._local_cells.append(cell) bmtk_world_comm.barrier()